How It Works
From team setup to live sharing, here is a simple guide to score matches smoothly.
1. Create a match
Enter team names, overs, and players. You can also load predefined players to save time.
2. Score ball by ball
Tap runs, extras, wickets, and undo when needed. The score, run rate, and player stats update instantly.
3. Share live updates
Copy the match link and share it so friends can follow along in real time.
4. Save and review
After the match, review batting and bowling summaries and keep history for future reference.
Tips for accurate scoring
- Confirm striker and bowler at the start of each over.
- Use the extras menu for wides and no-balls to keep stats correct.
- Share the live link only after the match has started to avoid confusion.
Common scoring scenarios
Wide: counts as 1 extra run and the ball does not count. No-ball: counts as 1 extra run and the ball does not count. Byes and leg-byes: runs are added, and the ball counts.
Run out: select the batter out and the fielder involved. Caught: select the catcher. Bowled: just confirm the striker out.
Before you start
- Check team names and overs are correct.
- Add players now if you want full scorecards.
- Confirm who will bat first after the toss.
Scoring example
Example: Ball 1 is a dot, Ball 2 is a four, Ball 3 is a wide, Ball 4 is a wicket, Ball 5 is a single, Ball 6 is a two. The over is recorded as 1.0 with 8 runs (4 + 1 wide + 1 + 2) and 1 wicket.
Quick glossary
- Striker: The batter facing the next delivery.
- Non-striker: The batter at the other end.
- Extras: Runs added for wides, no-balls, byes, and leg-byes.
- Run rate: Runs scored per over (CRR).
- Required run rate: Rate needed to win in the remaining overs (RRR).